No clickbait, vague, or misleading post titles. Please be civil and do not use derogatory terms. Hate-speech, personal attacks, harassment, witch-hunting, trolling, and similar behavior are not allowed. Remember the human and be respectful of others. No hate-speech, personal attacks, or harassment. Join our Discord chat Read the Wiki / FAQ Twitter Twitch YouTube Content Filters News We are a fan-run community, not an official Nintendo forum. r/NintendoSwitch is the central hub for all news, updates, rumors, and topics relating to the Nintendo Switch. PS: can you add official 3D support for Virtual Reality as supporting Geometry 3D to play it? that would be awesome !! already playing it on VorpX it improves a lot but native support would be always the best.Ask a question Submit memes/shitposts Hide Spoilers Daily Question Thread | Read our Wiki | Join our Discord | 2022 GotY Results | Send a ModMail The only way I can play on monitor is if I set 1920x1080 resolution, but I have a 4k resolution and any other resolution higher than 1920x1080 is drawn outside the screen as the issue described. There must be something with the game having problem when there is more than one screen. I agree with this other comment about the additional screens and I do believe is related to this because I have a Virtual Reality HMD (Vive Pro) and I can play the game correctly with real 3D depth using VorpX but I cannot play this on a normal 2d monitor screen because this issue appears. I'm having this issue right now and this doesn't help. Tick Disable fullscreen optimizations and click OK. Right click on the Curse of the Dead Gods.exe application > Properties.ĥ. From LIBRARY, right click on Curse of the Dead Gods > Manage.ģ. Originally posted by FHI Help Desk:Please try the following solution:ġ.
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